#ifndef IO_FUNCTIONS_H
#define IO_FUNCIIONS_H

std::string prompt_for_server_ip();
std::string prompt_for_match_token();
void connect_to_server(zmq::socket_t&, zmq::socket_t&, std::string, std::string);
std::string receive_client_token(zmq::socket_t&);
json::Object update_game_state(zmq::socket_t&);

#endif